🛡 The Bullpen 2.8
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New Character

Tap a section below to start building
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Rank
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Health
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Focus
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🦸

Biography

Identity, origin & background

Biography

Rank measures your training and power — it sets your ability score point budget, how many power sets/powers/traits you can pick, and it also equals your starting Karma.
Origin explains how your hero got their powers — it automatically grants a package of traits and tags tied to that origin (for example, Mutant, Weird Science, or Magic).
Occupation is your hero's civilian job or role — it grants its own package of traits and tags on top of the ones from your Origin, reflecting the skills of that career.

Background

📊 Rank Builds

Rank Builds is an optional tool (not part of the official rules): snapshot each rank's build under one character as you play from civilian to hero. Flip the toggle to enable it.

📏 Size Reference

Speed and Defense modifiers by size category — the same table the app uses for Growth/Shrinking and vehicle sizing.
📊

M.A.R.V.E.L. Stats

Ability scores, defenses & damage

M.A.R.V.E.L. Ability Scores

Points Allocated 0 / 5
Score
0
Defense
10
Out of Combat
+0
Melee covers brawling in close combat — it's used for action checks like punching or throwing, and for Melee defense against being grabbed, punched, thrown, or knocked around.
Score
0
Defense
10
Out of Combat
+0
Agility is attacking and reacting at a distance — it covers action checks like acrobatics, driving, or ranged attacks, Agility defense against being dodged or hit at range, and your Run Speed.
Score
0
Defense
10
Out of Combat
+0
Resilience is toughness and endurance — it covers action checks like withstanding extreme conditions, Resilience defense against poison or infection, and it sets your Health (Resilience × 30, minimum 10).
Score
0
Defense
10
Out of Combat
+0
Vigilance is awareness and perception — it covers action checks like searching or noticing danger, Vigilance defense against being surprised or ambushed, and it sets your Focus (Vigilance × 30, minimum 10) and Initiative.
Score
0
Defense
10
Out of Combat
+0
Ego is force of personality — it covers action checks like intimidation or persuasion, Ego defense against psychological trauma or mind control, and it powers most magical and elemental abilities.
Score
0
Defense
10
Out of Combat
+0
Logic is knowledge and reasoning — it covers action checks like inventing, research, or solving puzzles, Logic defense against being confused or tricked, and it powers telepathic abilities.
0
Health tracks how much physical punishment you can take before going down. It's Resilience × 30 (minimum 10), and it's temporarily lowered by physical damage.
0
Focus tracks your concentration and willpower. It's Vigilance × 30 (minimum 10), and it's temporarily lowered by psychic damage or certain powers.
0
from Sturdy / Flexible Bones / Reinforced Skeleton
Damage Reduction lowers an attacker's damage multiplier by this amount before a hit lands on you — if it drops their multiplier below 1, the attack does no damage at all. Bonuses don't stack; only the largest one applies.
0
from Uncanny
Works the same way as Health Damage Reduction, but against attacks and effects that drain your Focus instead of your Health — it lowers the attacker's multiplier before the hit lands.
+0
= Vigilance score
Initiative decides turn order in combat — everyone rolls a d616 at the start of a fight and adds this modifier, then acts from highest to lowest. It's equal to your Vigilance score.

Speed

spaces  ·  1 space = 5 ft.  ·  Combat / Out of Combat
Speed sets how far you move on a movement action. Run Speed starts at 5 spaces, +1 for every full 5 points of Agility (and ±1 for Big/Small size); Climb, Jump, and Swim Speed are each half your Run Speed.

Damage

dMarvel × Rank + Ability Score  ·  Power bonuses add to the multiplier
Damage on a hit is the Marvel die roll × your damage multiplier (usually equal to your Rank, though some powers raise it), plus the score of the ability you attacked with.
Melee
dMarvel × 0
= Rank
+
0 Melee
Agility
dMarvel × 0
= Rank
+
0 Agility
Ego
dMarvel × 0
= Rank
+
0 Ego
Logic
dMarvel × 0
= Rank
+
0 Logic
⇄ Power → Trait Conversion
Convert power slots to extra trait picks (1:1 per rulebook Ch.7)
0
slots → traits

⚙ Custom Options

Homebrew
Create and manage every custom/homebrew option here: origins, occupations, powers, traits, tags, iconic items, and battle suits. Use the buttons below to jump straight to the builder you need.
Custom Origins & Occupations
Editing Custom Origins
Build a custom origin or occupation with exactly the tags, traits, and powers you choose. Narrator approval recommended.
Custom Powers
⚠️
Narrator Approval Required
Custom powers are homebrew and must be approved by your Narrator before use in play. Saved powers will be marked Custom on your character sheet and PDF.

No custom powers created yet. Fill out the form above and hit Save.

🗃 Power Library — usable on any character

    Your Library is empty. Use "Save to Library" above to add a power here — then you can drop it onto any character, current or saved.

    Custom Traits
    ⚠️
    Narrator Approval Required
    Custom traits are homebrew. Stat modifiers they grant affect Defense and Out-of-Combat numbers in real time. Narrator must approve before use in play.

    No custom traits created yet. Fill out the form above and hit Save.

    🗃 Trait Library — usable on any character

      Your Library is empty. Use "Save to Library" above to add a trait here — then you can drop it onto any character, current or saved.

      Custom Tags
      ⚠️
      Narrator Approval Required
      Custom tags are homebrew, purely narrative labels — they don't affect Defense, Out-of-Combat numbers, or any other game mechanic. Narrator must still approve before use in play.

      No custom tags created yet. Fill out the form above and hit Save.

      🗃 Tag Library — usable on any character

        Your Library is empty. Use "Save to Library" above to add a tag here — then you can drop it onto any character, current or saved.

        ⚡

        Powers & Traits

        Powers, traits, tags & narrative powers

        Powers (0/4)

        Powers are your hero's active superhuman abilities — many belong to a themed Power Set, while some (basic powers) stand alone. Your Rank determines how many you can take.
          ⚔

          Combat

          Live HP, initiative & fight tracker

          ⚔ Combat Tracker

          🎬 Narrator Resources

          Session-wide counters — track however your table uses them (twists, complications, spotlight moments, etc.).

          🦸 Heroes Roster

          From your Hero Vault

          Save heroes to the Vault above to add them here.

          🎭 Narrator's Roster

          No narrator characters yet. Add some above.

          ⚔ Active Combat

          No combatants yet. Add heroes and narrator characters to the rosters above, then use "+ To Fight" to bring them into combat.

          🎯 Challenge / Scene Difficulty

          Narrator helper — suggested TNs by party Rank.
          🎲

          Play Tools

          Dice roller, advancement & audit

          Press Roll to roll the Marvel dice
          🦾

          Equipment

          Iconic items & battle suits

          ⚙ Iconic Items

          Iconic items grant powers and cost power picks equal to their Power Value (power picks granted − restrictions, minimum 1). Numbered powers count by their number, restrictions reduce Power Value, and Tech/Magic Reliance is tracked separately.

          ✦ Narrative Items

          Plot-level artifacts (distinct from Iconic Items). Narrator controls when they work.
          🧰

          Custom Builders

          Build powers, traits, tags & items once — use them on any character

          🦾 The Item & Battle Suit builder — plus its own Library — lives on the Equipment screen.
          🏢

          Headquarters & Vehicles

          Build a team base & fleet — traits, tags, roster, downtime & vehicles

          🏛 Identity

          ▾
          🏛️
          Add
          Photo

          👥 Team Roster & Rank

          ▾
          Team Rank is the average of the (up to) 6 highest-ranked members, rounded up. It sets the trait budget below (3 traits per Team Rank).
          Team Rank
          —

          🏷 Tags

          ▸

          ⚙ Traits

          ▸

          🛋 Downtime Activities

          ▸

          💥 Damage & Repair

          ▸

          🏛 Headquarters Profiles (Secret Wars)

          ▸

          🗃 Saved Headquarters

          ▾
          🗃

          Vault

          All saved characters & team folders

          ⚙

          Settings

          Themes, accessibility & homebrew

          View Mode
          Wide screens show the desktop layout automatically. Switch manually here.
          Guided Tips
          Shows plain-English tips on Biography, Stats & Powers for new players. Turn off any time.
          Color Theme
          Accessibility
          Homebrew Content
          Data & Export
          Keyboard Shortcuts
          Desktop: press ? anytime for the full list. Esc closes dialogs.
          🦸
          Unnamed Hero
          Rank 1 · No Origin · No Occupation
          10
          10
          0/4
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          ⚠ PDF export requires an internet connection on first use (to load the PDF library). Please connect and try again, or ask your developer to bundle jsPDF locally.